i started with a fast & agile American UH-18 helicopter selection on a 'Vietnam, the Gulf of Tonkin' map with easier, lower-tier helicopters.
i learned from an another game that better turn ratio translate to the better & superior 'dogfight', speed mostly is different & weaker type of fight - 'outrun ranges & return'.
i used an external view, without the cockpit, as it's easier for now - as i gain experience i'll switch for cockpit & depth; i still had the HUD lines, HUD numbers & other HUD parts as well.
Practiced flight & landing under the pressure of time, it's far harder than i thought.
Learned to look at HUD numbers as well, these represent the angles of flight.
Captured one of the bases, unloaded all of onboard troops.
Enemies & Time.
Two players joined on the enemy side, they captured 3 bases soon.
Still have troubles with troops loading for more of bases capture - don't know user interface enough yet.
Fourth of eight of bases is theirs.
The Fight.
As i was landed enemy attacked frontally, our base opened fire.
i started & chased, shot him down with unguided missles, after a little of the dogfight as well - probably with base's support; was damaged nevertheless.
Later i understood that helis should fight from below, close to the terrain & conserve a rare ammo as rockets as well ... this time was probably different - i'll say fairly harsh words as i warn: 'a little of dick from above'; it's far better to gain altitude as You fight than fall afterall.
After first combat, the second enemy heli appeared, we exchanged fire, had rockets depleted soon, i am down.
Took an one screenshot with my loss (first one with win was lost, for i used a wrong screen-capture key).
Then i quit, they won.
A Poem.
'Dick Down.
a little of dick from above - it's down,
... she keeps that little dick that fell,
... with her heart'.
--

Lost.
No comments:
Post a Comment